Singularity Salon Talk – Presentation Transcript
- Putting the Human Back Into the Post-Human
- If I Can’t Dance, I Don’t Want to be Part of Your Singularity Some Meandering Thoughts by Jamais Cascio
- What is the Singularity? A disproportionate increase in the power of intelligence to achieve desired ends, including further boosting the power of intelligence.
- Within thirty years, we will have the technological means to create superhuman intelligence. Shortly after, the human era will be ended.
- Within thirty years, we will have the technological means to create superhuman intelligence. Shortly after, the human era will be ended. –Vernor Vinge, 1993
- The Singularity story echoes two very old tropes in popular mythology, but with a more recent twist.
- HUBRIS. We make things that try to kill us.
- ASPIRATION TO HUMANITY. We make things that want to be like us.
- The twist? Transcendence.
- The Singularity Story (in ﬁve slides)
- we create AI
- The AI “wakes up”
- The AI makes itself smarter
- The AI makes itself much smarter
- The AI takes over It might be friendly It might be unfriendly (not much we can do about it, either way)
- (the end)
- But what happens when you change the focus?
- we create AI
- we create AI (but now the focus of the story is the “we”)
- we create AI (but now the focus of the story is the “we”) OK, what “we”? Are there competing projects? Is this secret? Public? Civilian? Military? Open Source? How do governments react? How do markets react? How do citizens react? What are we doing in the meantime?
- not the end
- What’s Pushing Us to Do This? Technological capacity Competition (markets & politics) Need for complex systems to grapple with complex problems Curiosity
- What Might Hold Us Back? Dead-end technology paths Regulations Backlash against AI (or related technologies) Fear
- COMPLICATION #1: RESPONSIBILITY CREATION HAS CONSEQUENCES
- COMPLICATION #2: POWER POLITICS MATTERS
- COMPLICATION #3: LIABILITY A NO-FAULT SINGULARITY?
- COMPLICATION #4: RIGHTS NO SUCH THING AS A HAPPY SLAVE OR AN ETHICAL MASTER
- COMPLICATION #5: EMPATHY DON’T KICK THE ROBOT
- So… where does this all lead?
- Scenarios! tool for collaboration vs tool for competition short-term thinking vs long-term thinking
- firstname.lastname@example.org Twitter: @cascio
After working with Scrum with assorted business units, I’ve discovered we don’t always have “Done as Done” shippable products at the end of the Sprints.
You might ask, if each sprint ends up with an incomplete work, when can we see a stable product ?
Answer is the work around invented by the thought leaders. It is called Stabilization sprints.
What are stabilization Sprints ?
These are sprints dedicated towards tasks such as
Fixing technical debts
Completing any final rounds of testing
Update or fix any architectural issues
Getting ready for the release by completing release notes, etc
Stabilization sprints can be scheduled based on the need of the hour. There is no hard and fast rule around when it should be scheduled.
Many people call stabilization sprints with different names based on the specific activity being executed. Some names are, Testing Sprint, Technical Debt sprint, Analysis Sprint, etc
Sometimes even the best researchers forget that the answer you get depends entirely on who you ask. A new Forrester survey of 2,000 information workers has revealed that despite the hype, it’s not Gen Y that’s getting business to adopt collaborative technology. Gen X, those who are 30-43, are the ones leading the charge for social computing.
Forrester’s analysis is that despite their different view of technology, Gen Y, Millennials, or whatever you want to call those 29 and under, don’t yet have the clout within organizations to make real change. The same Gen X employees who are the fastest growing demographic in Facebook are the ones getting management to accept new technology as more than a fad.
Just Ask Employees
A common method for researching about how people use technology is to ask industry experts and management about what they’ve provided to workers and how they think it’s being used. That’s how many market researchers go about their business.
Students starting school this year may be part of the last generation for which “going to college” means packing up, getting a dorm room, and listening to tenured professors. Undergraduate education is on the verge of a radical reordering. Colleges, like newspapers, will be torn apart by new ways of sharing information enabled by the Internet. The business model that sustained private U.S. colleges can’t survive.
The real force for change is the market: Online classes are just cheaper to produce. Community colleges and for-profit “education” entrepreneurs are already experimenting with dorm-free, commute-free options. Distance-learning technology has just hit its stride after years of glitchy videoconferences—and will keep improving. Innovators have yet to tap the potential of the aggregator to change the way students earn a degree—much like the news business in 1999. And as major universities offer some core courses online, we’ll see a cultural shift toward acceptance of what is still, in some circles, a “Phoenix U” joke.
It is hard to predict the precise pace of change—but it’s possible that within 15 years most college credits will come from classes taken online. In 2007, nearly 4 million students took at least one online course, and the numbers are growing. Within a generation, college will be a mostly virtual experience for the average student. The Ivies will be much less affected than the mid-tier and local schools. But colleges that depend on tuition, and have no special brand, will be hit hard. The recession will accelerate this trend, as students become warier of taking on loans, and state schools experiment after fund cuts. This doesn’t just mean a different way of learning: The funding of academic research, the culture of the academy, and the institution of tenure are all threatened.
Having multiple studies for various cross functional activities and responsibilities will be the norm. The standard and near future degree programs don’t reflect this. I say less than 10 years not 15 and we will see this come to pass.
“Re-Industrialize the Planet”. A quick summary:
* The web is creating a global infrastructure for collaboration (which leads to disruption and confusion)
* As a result, all of our institutions have come to the end of their life-cycle
* The current recession is a crucial punctuation point in human history – the point where we said that we need to reset, the point where the industrial economy has finally run out of gas
* This paradigm shift is creating a crisis of leadership
* The Digital Natives are inheriting this situation – and they think very differently
* Kids are now the authority on many issues
* We have 40 years to re-industrialize the planet
This concept allows to you to experience immersion and effortless navigation in an Augmented Reality environment. New types of interactions involving near-to-eye displays, gaze direction tracking, 3D audio, 3D video, gesture and touch.
Through these new types of social linkages people will be connected in innovative ways between the physical and digital worlds.It’s hands-free and weightless compared to a tablet, no small screen problem as you have on a mobile phone – but is it truly useful?
Unlike most other AR apps we’ve seen lately, where the physical world is referenced by the AR – the two seem unrelated here. It takes all kinds, though, and who’s to say how AR will be used?(Also, isn’t this music a little creepy? It sounds bittersweet about the inevitable and yet slightly frightening future.)None the less, we’d love to get our hands on a prototype of this technology to test it – just as soon as it becomes real.
Charles de Gaulle – “The better I get to know men, the more I find myself loving dogs.”
As an idea person, I’m constantly amazed at the speed of which new ones seem to be entering the main stream. If ideas use to be “a dime a dozen“, they are more like “penny for a pound” today.
From tweeting stuff your older father says to discussing the life of a squirrel, these ideas seem to be finding an audience and gaining sucess in short timeframes. Today the New York Times released an article that showcased the case of a Twitter account named “shitmydadsays”. Less than 30 days after launch, this young man has over 200,000 followers, media coverage, market appeal, an agent and multiple book offers.
So here’s to the speed of ideas and to hitting that sweet spot that only the world can tell you about.
The health-care debate entered a “new phase” this morning, as news leaked that President Obama was re-tooling his plans for reform. But while pundits wait for him to make a major health-care speech next week, millions of Americans are turning to the Web to self-diagnose aches and pains.
Web sites such as WebMD and Discovery Health have long served this audience–inundating them ads in the process. Luckily, those of us that can’t make it to a doctor (or can’t afford to) now have another option. It’s called HealthBase, and it was launched this morning by a semantic Web company called NetBase. The concept of “semantic Web” is a truly amazing evolution of the Web as we know it now: It allows your computer to “read” Web sites and know their content, instead of blindly presenting you with data it can’t understand. That means smarter searching and more relevant content. Here’s how it works.
When you search a condition, treatment or drug on HealthBase, it performs a semantic search of all the other health-related sites on the Web. That means it doesn’t just look at the titles of the articles and spit back a result, it reads into the actual text to deliver you really useful content. (If this sounds like a technology that would have great implications for your business, you’re right; check out Oracle’s semantic databases. It has also done wonderful things for social networking, people-search engines, and other services.) Thankfully, the brilliance of the backend of this site comes without any of the 90s-Web-portal sensory overload of other sites; it’s simple, easy to navigate and transparent. When you navigate to HealthBase, you’re met with just a search box, and four simple tabs.
Doing a search for “neck pain” led me to a plethora of confusing links and materials on WebMD. It’s hard to tell what’s advertising and what is content; even if you can parse the two, there are still an overwhelming number of options.
Semantic web in action – expect to see more and more of these centralized semantic searches for niche markets
lately i’ve been educated by the younger people i work with on my day job, on the way that language is changing “in the wild” (my tags for real life)
LolCats (http://icanhascheezburger.com/) was one of the first to start using it, but not the only one and twitter hit it out of the ballpark with the micro text portion
not only are these sites and adoptees changing the spelling of words, they are also changing the quantity and style of the written word
i do it
for my personal taste i forgo the limits enforced by punctuation and proper grammar
do i know them
yes, i do - i just chose to not worry about them while i am expressing my thoughts on my personal blog
so knowing that change is evident and closing in fast, i started searching and found a wonderful discovery – the guide below
http://www.140characters.com – while going through the site, i discovered the history page
The original post “How Twitter Was Born” follows.
Twitter was born about three years ago, when @Jack, @Biz, @Noah, @Crystal, @Jeremy, @Adam, @TonyStubblebine, @Ev, me (@Dom), @Rabble, @RayReadyRay, @Florian, @TimRoberts, and @Blaine worked at a podcasting company called Odeo, Inc. in South Park, San Francisco. The company had just contributed a major chunk of code to Rails 1.0 and had just shipped Odeo Studio, but we were facing tremendous competition from Apple and other heavyweights. Our board was not feeling optimistic, and we were forced to reinvent ourselves.
“Rebooting” or reinventing the company started with a daylong brainstorming session where we broke up into teams to talk about our best ideas. I was lucky enough to be in @Jack’s group, where he first described a service that uses SMS to tell small groups what you are doing. We happened to be on top of the slide on the north end of South Park. It was sunny and brisk. We were eating Mexican food. His idea made us stop eating and start talking.
I remember that @Jack’s first use case was city-related: telling people that the club he’s at is happening. “I want to have a dispatch service that connects us on our phones using text.” His idea was to make it so simple that you don’t even think about what you’re doing, you just type something and send it. Typing something on your phone in those days meant you were probably messing with T9 text input, unless you were sporting a relatively rare smartphone. Even so, everyone in our group got the idea instantly and wanted it.
Later, each group presented their ideas, and a few of them were selected for prototyping. Demos ensued. @Jack’s idea rose to the top as a combination of status-type ideas. @Jack, @Biz, and @Florian were assigned to build version 0.1, managed by @Noah. The rest of the company focused on maintaining Odeo.com, so that if this new thing flopped we’d have something to fall back upon.
The first version of @Jack’s idea was entirely web-based. It was created on March 21st, 2006. My first substantive message is #38:
Read more and preorder the book - “140 Characters – A Style Guide for the Short Form”